Rendering Powered by Golem
The first release of our our software, Brass Golem, focuses on a single use case: CGI rendering. As a Requestor in the Golem marketplace, you can distribute processing of any Blender and LuxRenderer scene over the Golem Network.
The results will arrive much faster than when running the task on your own machine at the price defined by you and accepted by suppliers of computing power (Providers). This creates a healthy competition in the marketplace created by Golem and you always know how much you are going to pay before submitting a task.
Joining Golem is as easy as installing the app. What is more, Requestors can further offset the cost of computations by becoming Providers themselves, when they are not working on their own projects.
Apart from the first use case (CGI rendering), we are actively investigating next use cases, with significantly larger addressable market sizes.
One of the future use cases of Golem that we are actively investigating is training machine learning models. This field of computer science is going through its golden age and it has insatiable need for computing power. While right now we’re building simple proof of concept demonstrations, our ultimate goal is to be able to provide developers with a set of tools to enable them to host their machine learning stack on Golem. We believe that democratizing access to computing power at competitive price point is very important to the progress of machine learning field.